Codemotion
Rome
25 - 28 March
Rome - Engineering Department | Università degli Studi di Roma Tre
25-26 workshops
27-28 conference
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March 27
March 28
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09:00:00 / 10:00:00
methods
A scanner, clearly
Vicent Marti - GitHub, Inc
bigdata & cloud
PaaS Cloud for Node.js, PHP, Python and .NET
Beat Schwegler - Microsoft
mobile & cloud
Camel, Active MQ, CXF, Zookeeper e Karaf: l'integrazione nell'era del Cloud, the Apache way
Ugo Landini - Confluent
inspiration
Developing in a Decade
Hadi Hariri - JetBrains
security
Hackers vs Developers: vulnerabilità e soluzioni nello sviluppo di applicazioni Mobile
Simone Onofri - Techub S.p.A.
GameDev
Development and storytelling: a many-to-many relationship
Pietro Polsinelli - Open Lab
11:40:00 / 12:20:00
methods
Elephant Carpaccio - come implementare micro requisiti di valore
Fabio Armani - OpenWare
bigdata & cloud
SDK’s di sviluppo per il Mapping su Web e Mobile
Pino Gigante - Esri Italia spa
creativity
Programmare la Creatività
Lucia Zappacosta - Metro Olografix
inspiration
Your customers WANT to pay your testing budget!
Andre JAY Meissner - LabUp!; Adobe
security
The magic world of Advanced Persistent Threat
Andrea Pompili - Cy4gate
GameDev
Avete avuto l’idea per il nuovo Flappy Birds?
Matteo Anelli - NTT DATA
12:30:00 / 13:10:00
methods
Elephant Carpaccio - come implementare micro requisiti di valore
Fabio Armani - OpenWare
bigdata & cloud
Time-Series Data In MongoDB
Massimo Brignoli - MongoDB
creativity
Monitoraggio, logging e alerting moderni
Michele Finelli - BioDec
inspiration
Think horizontally
Andrea Giuliano - Dnsee
security
Android security (for developers)
Igor Falcomatà - Enforcer
GameDev
Developing and publishing a multiplatform Indie Game using Mono: Doom & Destiny
Francesco Ficarelli - HeartBit Interactive
14:10:00 / 14:50:00
methods
La cassetta degli attrezzi del Product Owner
Daniela Cecchinelli - neomobile
bigdata & cloud
Make sense of your (BIG) data!
David Pilato - elastic
creativity
Hyperaudio - Weaving Audio into the Fabric of the Web
Mark Boas - Happyworm Ltd / Hyperaudio Inc
inspiration
Crea il tuo ecosistema
Francesco Fullone - Digitiamo
GameDev
Virtual Reality & SimRacing in Assetto Corsa
Giovanni Romagnoli - Kunos
devops
Managing Postgres in a devops environment
Gabriele Bartolini - 2ndQuadrant Italia
backend
Introduction to WildFly application server
Francesco Marchioni - Mastertheboss
15:00:00 / 16:00:00
methods
Sistematic Creativiy and Open Innovation by Serious Play and Games
Lucio Margulis - Juego Serio™
bigdata & cloud
Android chat app in the cloud
Alfredo Morresi - Google
creativity
Introduction to Google Glass
Alain Regnier - Kubo Labs
inspiration
Software As Biology
Garrett Smith - CloudBees
GameDev
Native 2D Tools in the Unity Game Engine
Andy Touch - Unity Technologies
devops
The Continuous Delivery Value
David Funaro - Dnsee
backend
Backend as a Service: Parse
Maurizio Moriconi - Mobilesoft
16:20:00 / 17:20:00
methods
Refactoring Web Interfaces
Jina Bolton - Salesforce
bigdata & cloud
Building Modular Java Applications in the Cloud Age
Bert Ertman - Luminis
creativity
Finding Dragons
Mario Klingemann - Quasimondo
inspiration
Google BigQuery, Freebase, Maps: Mining 2 billion records (in seconds) to understand the gender gap
Felipe Hoffa - Google
GameDev
Introduzione allo svilupppo di giochi in HTML5 (con Phaser)
Valerio Riva - IBM
devops
DevOps for developers or how to put a smile on your admin's face
Uwe Friedrichsen - codecentric AG
backend
What's new in ASP.NET Web API 2.1?
Ugo Lattanzi - Gaia stl
17:30:00 / 18:10:00
creativity
ROVINA: Robots for Exploration, Digital Preservation and Visualization of Archeological Sites
Vittorio Amos Ziparo - Algorithmica Srl
inspiration
Moving away from CRUD: DDD + CQRS
Forat Latif - Independent
GameDev
Pre-production Design: how to breakdown a game idea in minutes.
Daniele Azara - Freelance
devops
How to execute the performance tests during a build in a Continuos delivery environment
Andrea Bozzoni - Red Hat
methods
09:00 / 10:00
A scanner, clearly
Vicent Marti - GitHub, Inc
11:40 / 12:20
Elephant Carpaccio - come implementare micro requisiti di valore
Fabio Armani - OpenWare
12:30 / 13:10
Elephant Carpaccio - come implementare micro requisiti di valore
Fabio Armani - OpenWare
14:10 / 14:50
La cassetta degli attrezzi del Product Owner
Daniela Cecchinelli - neomobile
15:00 / 16:00
Sistematic Creativiy and Open Innovation by Serious Play and Games
Lucio Margulis - Juego Serio™
16:20 / 17:20
Refactoring Web Interfaces
Jina Bolton - Salesforce
bigdata & cloud
09:00 / 10:00
PaaS Cloud for Node.js, PHP, Python and .NET
Beat Schwegler - Microsoft
11:40 / 12:20
SDK’s di sviluppo per il Mapping su Web e Mobile
Pino Gigante - Esri Italia spa
12:30 / 13:10
Time-Series Data In MongoDB
Massimo Brignoli - MongoDB
14:10 / 14:50
Make sense of your (BIG) data!
David Pilato - elastic
15:00 / 16:00
Android chat app in the cloud
Alfredo Morresi - Google
16:20 / 17:20
Building Modular Java Applications in the Cloud Age
Bert Ertman - Luminis
mobile & cloud
09:00 / 10:00
Camel, Active MQ, CXF, Zookeeper e Karaf: l'integrazione nell'era del Cloud, the Apache way
Ugo Landini - Confluent
creativity
11:40 / 12:20
Programmare la Creatività
Lucia Zappacosta - Metro Olografix
12:30 / 13:10
Monitoraggio, logging e alerting moderni
Michele Finelli - BioDec
14:10 / 14:50
Hyperaudio - Weaving Audio into the Fabric of the Web
Mark Boas - Happyworm Ltd / Hyperaudio Inc
15:00 / 16:00
Introduction to Google Glass
Alain Regnier - Kubo Labs
16:20 / 17:20
Finding Dragons
Mario Klingemann - Quasimondo
17:30 / 18:10
ROVINA: Robots for Exploration, Digital Preservation and Visualization of Archeological Sites
Vittorio Amos Ziparo - Algorithmica Srl
inspiration
09:00 / 10:00
Developing in a Decade
Hadi Hariri - JetBrains
11:40 / 12:20
Your customers WANT to pay your testing budget!
Andre JAY Meissner - LabUp!; Adobe
12:30 / 13:10
Think horizontally
Andrea Giuliano - Dnsee
14:10 / 14:50
Crea il tuo ecosistema
Francesco Fullone - Digitiamo
15:00 / 16:00
Software As Biology
Garrett Smith - CloudBees
16:20 / 17:20
Google BigQuery, Freebase, Maps: Mining 2 billion records (in seconds) to understand the gender gap
Felipe Hoffa - Google
17:30 / 18:10
Moving away from CRUD: DDD + CQRS
Forat Latif - Independent
security
09:00 / 10:00
Hackers vs Developers: vulnerabilità e soluzioni nello sviluppo di applicazioni Mobile
Simone Onofri - Techub S.p.A.
11:40 / 12:20
The magic world of Advanced Persistent Threat
Andrea Pompili - Cy4gate
12:30 / 13:10
Android security (for developers)
Igor Falcomatà - Enforcer
GameDev
09:00 / 10:00
Development and storytelling: a many-to-many relationship
Pietro Polsinelli - Open Lab
11:40 / 12:20
Avete avuto l’idea per il nuovo Flappy Birds?
Matteo Anelli - NTT DATA
12:30 / 13:10
Developing and publishing a multiplatform Indie Game using Mono: Doom & Destiny
Francesco Ficarelli - HeartBit Interactive
14:10 / 14:50
Virtual Reality & SimRacing in Assetto Corsa
Giovanni Romagnoli - Kunos
15:00 / 16:00
Native 2D Tools in the Unity Game Engine
Andy Touch - Unity Technologies
16:20 / 17:20
Introduzione allo svilupppo di giochi in HTML5 (con Phaser)
Valerio Riva - IBM
17:30 / 18:10
Pre-production Design: how to breakdown a game idea in minutes.
Daniele Azara - Freelance
devops
14:10 / 14:50
Managing Postgres in a devops environment
Gabriele Bartolini - 2ndQuadrant Italia
15:00 / 16:00
The Continuous Delivery Value
David Funaro - Dnsee
16:20 / 17:20
DevOps for developers or how to put a smile on your admin's face
Uwe Friedrichsen - codecentric AG
17:30 / 18:10
How to execute the performance tests during a build in a Continuos delivery environment
Andrea Bozzoni - Red Hat
backend
14:10 / 14:50
Introduction to WildFly application server
Francesco Marchioni - Mastertheboss
15:00 / 16:00
Backend as a Service: Parse
Maurizio Moriconi - Mobilesoft
16:20 / 17:20
What's new in ASP.NET Web API 2.1?
Ugo Lattanzi - Gaia stl
NokiaLab